Falling Portcullis Trap

Level 7Hazard
HazardMediumLegacy
AC 25
HP 72 (BT 36)
Speed 0 ft.
Fort +15
Ref +18
Will +0
Perc +0
Size Medium
Common
Stealth +12
Disable DC 27 thievery (expert) to disable the floor trigger, or DC 27 athletics or DC 27 engineering-lore to jam the portcullis in the ceiling
Immunities critical hits, precision
Recall Knowledge arcana DC 23

Abilities

Slam Shut

Trigger The pressure plate is depressed --- Effect The portcullis falls, closing off the hallway. Any creature under the portcullis when it drops takes (4d10+18) piercing damage and is Immobilized. A creature that succeeds at a DC 26 reflex save takes no damage and rolls away in a random direction; on a critical success, they can choose the direction. If the trap was triggered by a creature moving north with a Speed of at least 10 feet, they're considered to be under the portcullis when it triggers. Creatures moving south when triggering the portcullis aren't considered to be under the portcullis when it triggers.

Description

An iron portcullis drops from the ceiling when a pressure plate is triggered.