Fenton Vilorgo

Level 17
Creature· humanUniqueMediumRemaster
AC 39
HP 300
Speed 25 ft.
Fort +29
Ref +27
Will +31
Perc +28
Size Medium
Unique
Spells
Arcane Spontaneous Spells (DC 39, attack +31)
Summoner Link Spells (DC 39, attack +31)
Languages common, daemonic, diabolic, varisian
Senses darkvision
Skills acrobatics +33, deception +33, intimidation +31, stealth +30, thievery +30, arcana +29, crafting +29, religion +28, occultism +27
Recall Knowledge society DC 46

Attacks

Melee War Razor +31/+27/+23(agile, backstabber, deadly d8, finesse, magical)
Damage: 1d6 spirit + 1d6 persistent bleed + 3d4+8 slashing

Abilities

Living Secretdefensive

Fenton is one of Norgorber's favored murderers, and as such, he's been granted a major boon. He's immune to divination effects and attempts to magically alter his memory, unless he chooses to be affected or those effects come from a deity or similarly powerful source. He can never be tricked or forced by mundane means into uttering a secret he wishes to keep.

Manifest Facade◆◆◆offensive(arcane, concentrate, manipulate, teleportation)

Fenton causes Facade to appear in an open adjacent space. Facade can then take a single action. If Facade is already manifested, they're instead unmanifested. Facade must remain within 100 feet of Fenton at all times; if forced beyond this distance (or if Fenton is reduced to 0 Hit Points), Facade unmanifests.

Share Sensesoffensive(arcane, concentrate, scrying)

Fenton projects his senses into Facade, allowing him to perceive through his eidolon. When he does, he loses all sensory information from his own body but can sense through Facade's body for up to 1 minute. Fenton can Dismiss this effect.

Sneak Attackoffensive

Fenton deals 3d6 extra precision damage to Off-Guard creatures.