Festering Gnasher

Level 1
Creature· evilTinyLegacy
AC 16
HP 18 (void healing)
Speed 15 ft.
Fort +4
Ref +9
Will +6
Perc +8
Size Tiny
Common
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 2
Senses darkvision
Speeds 15 ft., fly 25 ft.
Skills acrobatics +7
Recall Knowledge religion DC 15

Attacks

Melee Jaws +9/+5/+1(agile, finesse, reach 0 ft., unarmed)
Damage: 1d4+3 piercing
Effect: brain rot

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Brain Rotoffensive(disease)

Saving Throw DC 14 fortitude Onset 1 day Stage 1 Stupefied 1 (3 days) Stage 2 Stupefied 2 and Slowed 1 (1 day) Stage 3 Paralyzed with spasms (1 day) Stage 4 death

Description

A festering gnasher is a floating head covered in infectious pustules and hollowed out by decay.


Beheaded are disembodied floating heads transformed into undead. They are natural candidates for a necromancer's "project minion," due to the inexpensive cost of creation and endlessly customizable nature. In any lair occupied for long by practicing necromancers, it isn't uncommon to find a handful of floating heads roaming about, each exhibiting completely different characteristics and even degrees of expertise in their creation.

Traits