Fiendripping Blast Trap
Level 7HazardHazardUncommonMediumLegacy
AC
0
HP
10 (BT 5)
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
15
Recall Knowledge DC 25 (arcana)
Abilities
Forceful Blast↺
Trigger The door is touched without first pressing the correct sequence of buttons
Effect A blast of energy ripples outward from the door, dealing 4d10 force damage to all creatures within 20-foot area and forcing them to make a DC 25 fortitude save.
Fiends treat the result of their saving throw as one degree worse.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is Sickened 1.
Critical Failure
Disable DC 27 thievery (expert) to identify the proper sequence of buttons in the divots, or Dispel Magic (4th rank; counteract DC 25) to suppress the magical effect for 1 hour
A blast of energy damages all creatures within 20 feet, with particularly severe damage to fiends.