Flaming Skull

Level 2
Creature· mindlessTinyRemaster
AC 18
HP 30 (void healing)
Speed 15 ft.
Fort +5
Ref +10
Will +7
Perc +9
Size Tiny
Common
Immunities bleed, death effects, disease, fire, paralyzed, poison, unconscious
Weaknesses vitality 3
Languages common, necril
Senses darkvision
Speeds 15 ft., fly 30 ft.
Skills acrobatics +8, athletics +7
Recall Knowledge religion DC 16

Attacks

Melee Forehead +10/+5/+0(finesse)
Damage: 1d6+3 bludgeoning + 1d6 fire
Ranged Spitfire +10/+6/+2 (range 20 ft.)(agile, fire)
Damage: 1d12+2 fire

Abilities

Fiery Explosiondefensive

When destroyed, a flaming skull explodes in a blast of fire and bone that deals 1d6 piercing damage plus 1d6 fire damage to each adjacent creature (DC 18 reflex save).

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Flaming Shroudoffensive

A flaming skull is shrouded in hideous flames. It deals 1d6 fire damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking 1d4 persistent fire.

Description

More dangerous than simple severed heads, these skulls are wreathed in unearthly flames.


Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.