Flensing Trap (5-6)
Level 5HazardHazardMediumLegacy
AC
22
HP
50 (BT 25)
Speed
0 ft.
Perception
+0
Fort
+15
Ref
+9
Will
+0
Stealth DC
13
Immunities critical-hits, precision
Recall Knowledge DC 20 (arcana)
Abilities
Eviscerate↺
Trigger Weight is removed from the trapped floor tile
Effect Blades extend from the floor, ceiling, and walls of the surrounding hallways to eviscerate all creatures in the area, dealing (2d10+7) slashing damage (DC 26 reflex save). Creatures that critically fail also take 1d4 bleed damage.
Disable DC 23 thievery (expert) to disable the pressure plate
Rotating blades extend from the walls, floors, and ceiling of the surrounding halls when weight is removed from the trapped floor tile.