Flensing Trap (5-6)

Level 5Hazard
HazardMediumLegacy
AC 22
HP 50 (BT 25)
Speed 0 ft.
Fort +15
Ref +9
Will +0
Perc +0
Size Medium
Common
Stealth +13
Disable DC 23 thievery (expert) to disable the pressure plate
Immunities critical hits, precision
Recall Knowledge arcana DC 20

Abilities

Eviscerate

Trigger Weight is removed from the trapped floor tile --- Effect Blades extend from the floor, ceiling, and walls of the surrounding hallways to eviscerate all creatures in the area, dealing (2d10+7) slashing damage (DC 26 reflex save). Creatures that critically fail also take 1d4 bleed damage.

Description

Rotating blades extend from the walls, floors, and ceiling of the surrounding halls when weight is removed from the trapped floor tile.