Flensing Trap (5-6)

Level 5Hazard
HazardMediumLegacy
AC
22
HP
50 (BT 25)
Speed
0 ft.
Perception
+0
Fort
+15
Ref
+9
Will
+0
Stealth DC
13
Immunities critical-hits, precision
Recall Knowledge DC 20 (arcana)

Abilities

Eviscerate

Trigger Weight is removed from the trapped floor tile


Effect Blades extend from the floor, ceiling, and walls of the surrounding hallways to eviscerate all creatures in the area, dealing (2d10+7) slashing damage (DC 26 reflex save). Creatures that critically fail also take 1d4 bleed damage.

Disable DC 23 thievery (expert) to disable the pressure plate

Rotating blades extend from the walls, floors, and ceiling of the surrounding halls when weight is removed from the trapped floor tile.