Flensing Trap (7-8)

Level 7Hazard
HazardMediumLegacy
AC
25
HP
58 (BT 29)
Speed
0 ft.
Perception
+0
Fort
+18
Ref
+12
Will
+0
Stealth DC
17
Immunities critical-hits, precision
Recall Knowledge DC 23 (arcana)

Abilities

Eviscerate

Trigger Weight is removed from the trapped floor tile


Effect Blades extend from the floor, ceiling, and walls of the surrounding hallways to eviscerate all creatures in the area, dealing (4d8+10) slashing damage (DC 29 reflex save). Creatures that critically fail also take 1d6 bleed damage.

Disable DC 27 thievery (expert) to disable the pressure plate

Rotating blades extend from the walls, floors, and ceiling of the surrounding halls when weight is removed from the trapped floor tile.