Forged Bones
Level 3Creature· evilUncommonLargeLegacy
Spells
Divine Innate Spells (DC 17, attack +9)
2nd Reaper's Lantern; 1st Bane
Languages dwarven, necril, sakvroth
Senses darkvision
Skills athletics +10, acrobatics +9, intimidation +9
Recall Knowledge religion DC 20
Attacks
Abilities
Void Healingdefensive
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
The forged bones calls on the power contained in its mask to shoot a burst of forge-hot flames at intruders, dealing 3d6 fire damage in a 15-foot cone (DC 17 reflex save). The forged bones can't use Breath Weapon again for 1d4 rounds.