Hallucination Powder Trap

Level 6Hazard
HazardMediumRemaster
AC 24
HP 1
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +14
Disable DC 26 thievery (expert) to disable the hammer that strikes the percussion cap
Immunities critical hits, precision
Recall Knowledge arcana DC 22

Abilities

Powder Burst

Trigger The latch is opened or the tube is broken. --- Effect The tube explodes, spraying hallucinogenic powder in a 30-foot cone. Any creature in the cone must succeed at a DC 24 will save or be confused for 1 round and take a -2 status penalty to Perception checks and saves against mental effects for 1d4 hours. On a critical failure, the penalty is instead -4. Effect: Powder Burst

Description

A tube of hallucinogenic powder armed with a miniature explosive is connected to a doorknob or similar latch.