Hidden Chute

Level 3Hazard
HazardMediumLegacy
AC
12
HP
30 (BT 15)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+6
Will
+0
Stealth DC
13
Immunities precision, critical-hits
Recall Knowledge DC 18 (arcana)

Abilities

Pitfall

Trigger A creature walks onto the trapdoor


Effect The triggering creature falls 30 feet down the shaft to area E33, taking 15 bludgeoning damage and landing Prone in the ochre jelly's pit. The creature can Grab an Edge to avoid falling.

The DC to Climb the walls or Grab an Edge is 22.

Disable DC 20 thievery (trained) to remove the trapdoor or lock it in position using a catch hidden inside the room's doorframe

A trapdoor in the floor conceals a stone chute.