Iroran Skeleton

Level 11
Creature· evilUncommonMediumLegacy
AC 31
HP 210 (void healing)
Speed 45 ft.
Fort +18
Ref +24
Will +17
Perc +18
Size Medium
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Skills acrobatics +24, athletics +21, intimidation +20
Recall Knowledge religion DC 30

Attacks

Melee Claw +24/+20/+16(agile, finesse, unarmed)
Damage: 4d6+12 slashing

Abilities

Collapsedefensive

Trigger The Iroran skeleton is critically hit Effect The Iroran skeleton collapses into a pile of bones and the attack deals damage for a hit, rather than a critical hit. The skeleton can reform in a standing position as an action, but until it does, it is Immobilized and Off-Guard.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Flurry of Clawsoffensive(flourish)

The Iroran skeleton makes two claw Strikes. If both hit the same creature, the damage is combined for the purpose of resistances and weaknesses. The multiple attack penalty applies to the Strikes as normal.

Wall Runoffensive

The Iroran skeleton can Stride along vertical surfaces, such as walls, as long as it begins and ends its movement on a horizontal surface.

Water Stepoffensive

The Iroran skeleton can Stride across liquid surfaces. If it ends its movement on a liquid surface, it falls in as normal.

Whirlwind Kick◆◆offensive

The Iroran skeleton makes a single Strike and compares the result to the AC of all creatures within its reach, dealing damage to each creature hit.