Junk Launcher

Level 1Hazard
HazardMediumLegacy
AC
16
HP
24 (BT 12)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+4
Will
+0
Stealth DC
10
Immunities critical-hits, precision
Recall Knowledge DC 15 (arcana)

Attacks

Melee Junk +13, Damage 2d6+5 bludgeoning

Abilities

Launch Junk

Trigger The trip wire is pulled or severed


Effect The catapult launches junk at the triggering creature.

Disable DC 17 thievery (trained) to disable the catapult without triggering the trap

A miniature makeshift catapult launches a mound of junk when a creature triggers the trip wire.