Lyzerium Bottles
Level 1HazardHazardMediumLegacy
AC
13
HP
4 (BT 2)
Speed
0 ft.
Perception
+0
Fort
+4
Ref
+6
Will
+0
Stealth DC
6
Immunities critical-hits, precision
Recall Knowledge DC 15 (arcana)
Abilities
Explode↺
Trigger A creature steps on the bottle or the bottle becomes broken
Effect The bottle explodes, dealing 2d8 fire damage plus 2 persistent fire damage and 2 fire splash damage to each creature sharing its square (DC 18 reflex).
Disable Interact action to pick up one of the five bottles.
Five tiny glass bottles, each full of volatile green liquid, are discretely positioned around the room. Each bottle explodes when its glass is broken.