Lyzerium Bottles

Level 1Hazard
HazardMediumLegacy
AC 13
HP 4 (BT 2)
Speed 0 ft.
Fort +4
Ref +6
Will +0
Perc +0
Size Medium
Common
Stealth +6
Disable Interact action to pick up one of the five bottles.
Immunities critical hits, precision
Recall Knowledge arcana DC 15

Abilities

Explode

Trigger A creature steps on the bottle or the bottle becomes broken --- Effect The bottle explodes, dealing 2d8 fire damage plus 2 persistent fire damage and 2 fire splash damage to each creature sharing its square (DC 18 reflex).

Description

Five tiny glass bottles, each full of volatile green liquid, are discretely positioned around the room. Each bottle explodes when its glass is broken.