Malfunctioning Perfumery (Freestanding)

Level 22Hazard (Complex)
HazardUniqueLargeRemaster
AC
48
HP
150 (BT 75)
Speed
0 ft.
Perception
+0
Fort
+43
Ref
+39
Will
+0
Stealth DC
45
Immunities critical-hits, precision
Recall Knowledge DC 54 (arcana)

Abilities

Pungent Cloud

Trigger The door to area B11 is opened or a creature enters the area, or any open flame is brought into area B11


Effect The musky fog filling the perfume laboratory billows out into the hall, spreading 5 feet from the doorway and expanding by another 5 feet each round the door remains open. All creatures within the fog become Concealed, and all creatures outside the fog become concealed to creatures within it. Creatures in the fog must succeed at a DC 45 fortitude save or become Sickened

Disable DC 52 crafting (legendary) to quickly introduce neutralizing agents into the alchemical machinery, DC 55 thievery (master) to disable the mechanized portions of the devices, or DC 55 arcana (master) to counteract magical elements; four total successes are required to disable the hazard (destroying one of the four workbenches counts as one success)

The magically and mechanically automated tools Sorshen used to aid in the crafting of perfume on the long, eastern workbench have interacted in unexpected ways, transforming the workshop into a dangerous peril.