Minargul
Level 6Creature· chaoticUniqueSmallLegacy
AC
22
HP
92
Speed
25 ft.
Perception
+11
Fort
+11
Ref
+10
Will
+13
Languages aklo, chthonian, goblin, varisian
Senses darkvision
Skills religion +13, intimidation +12, occultism +12, society +12, medicine +11, survival +11, deception +10, stealth +10
Recall Knowledge DC 32 (society)
Attacks
Melee Sickle +13 (agile, finesse, magical, trip), Damage 1d4+2 slashing
Abilities
Goblin Scuttle↺
Trigger A goblin ally ends a move action adjacent to the goblin.
Effect The goblin Steps.
Familiar
Whistlewing (bat)
Patron
Fervor
Whistle Up Cursed Flames◆◆
Minargul whistles a high-pitched shrill note, breathing out a blast of fire and foul-smelling smoke as she does so. All creatures in a 15-foot area must attempt a DC 24 reflex save.
Critical Success The creature is unaffected.
Success The creature takes 3d6 fire damage.
Failure The creature takes 6d6 fire damage and is Sickened 1 by the agonizing pain of the burns.
Critical Failure The creature takes 6d6 fire damage and is cursed. The burns caused by the fire linger, and the charred