Tunch
Level 5Attacks
Abilities
Tunch carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations: Alchemist's Fire (Moderate) (8), Antidote (Lesser) (2), Elixir of Life (Lesser) (4), Glue Bomb (Moderate) (2)
Trigger A goblin ally ends a move action adjacent to the goblin.
Effect The goblin Steps.
When Tunch throws a bomb with the splash trait, it deals splash damage equal to his Intelligence modifier.
Frequency once per round
Effect Tunch whistles in a way that causes the sound to manifest elsewhere, potentially distracting a foe. One target of Tunch's choice that he can see within 30 feet must attempt a DC 22 will save or become Off-Guard until the start of Tunch's next turn by the distracting whistling sound that seems to come from behind them. The target is then temporarily immune to Distracting Whistle for 1 hour.
Tunch Interacts to draw a bomb, then Strikes with it.