Mindhammer Mushrooms
Level 3HazardHazardMediumRemaster
AC 16
HP 20 (BT 10)
Speed 0 ft.
Fort +10
Ref +8
Will +0
Perc +0
Size Medium
Common
Stealth +10
Disable DC 20 survival (trained) to navigate a safe path without triggering the mushrooms
Immunities critical hits, precision
Recall Knowledge nature DC 18
Abilities
Psychic Blast↺
Trigger A creature walks through the mushrooms --- Effect The mushrooms release a loud hum of psychic energy. The triggering creature takes (2d8+8) mental (DC 23 will). On a critical failure, the creature is Fatigued.
Description
The mushrooms emit powerful psychic blasts that overwhelm potential predators with exhausting psychedelic visions.