Stonegutter Mold

Level 7Hazard
HazardMediumRemaster
AC 22
HP 80 (BT 40)
Speed 0 ft.
Fort +19
Ref +12
Will +0
Perc +0
Size Medium
Common
Stealth +17
Disable DC 26 survival (trained) to scrape away the mold without touching it
Immunities critical hits, precision
Weaknesses fire 10
Recall Knowledge nature DC 23

Abilities

Calcium Consumptionoffensive

Trigger A creature with bones touches the mold or steps into an area covered with it --- Effect The mold shudders and slithers onto the triggering creature as it attempts to absorb calcium through their skin. The creature attempts a DC 25 type:fortitude save. --- Critical Success The target shakes the mold off and is unaffected. Success A small patch of mold clings to the target and deals (2d10+9) piercing damage. Failure The mold clings to the target. The target takes (4d10+18) piercing damage and is Drained 1. Critical Failure The mold envelops the target. As failure, except the target is also Slowed 1 until it's healed to its Hit Point maximum. Note: A DC was not provided for this ability by Paizo. The DC present here is a hard DC for the hazard level according to the GM Core hazard building Tables.

Description

A hardy, innocuous-looking green mold grows over surfaces, slowly absorbing minerals.