Poisonous Mold

Level 2Hazard
HazardMediumRemaster
AC 18
HP 30 (BT 15)
Speed 0 ft.
Fort +11
Ref +5
Will +0
Perc +0
Size Medium
Common
Stealth +11
Disable DC 18 survival (trained) to safely remove the mold
Immunities critical hits, precision
Weaknesses fire 10
Recall Knowledge nature DC 16

Abilities

Feed on Decay

The mold expands when fed by blood or decay. If at any point a creature takes bleed damage while adjacent to the mold or a dying or dead body is adjacent to the mold, the mold grows to expand into every square adjacent to its current space. This can happen only once per day.

Spore Burst

Frequency once per day Trigger A creature touches the mold, hits it, or damages it --- Effect The mold explodes in a burst of spores and mold clusters, dealing (2d6+6) poison damage to creatures within 10 feet of it, with a DC 18 fortitude save.

Floating Spores

5 feet. A creature that enters or starts its turn in the aura takes 2d6 poison damage.

Description

This grotesque fungus releases poisonous spores when a creature comes near.