Ofalth Zombie

Level 7
Creature· aberrationRareLargeLegacy
AC 22
HP 190 (void healing)
Speed 30 ft.
Fort +18
Ref +11
Will +13
Perc +15
Size Large
Rare
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Senses darkvision
Skills athletics +20
Recall Knowledge occultism or religion DC 28

Attacks

Melee Fist +18/+13/+8(reach 10 ft., unarmed)
Damage: 2d8+11 bludgeoning
Effect: wretched weeps
Ranged Fling Offal +17/+12/+7 (range 30 ft.)
Damage: 2d6+11 bludgeoning
Effect: wretched weeps

Abilities

Corpse Wallowdefensive

The ofalth zombie gains fast healing 2 as long as it is in the Catacombs or another area with a high concentration of dead.

Rotting Auradefensive(aura, disease)

10 feet. The zombie emits an aura of rot and disease that causes wounds to fester and turn sour. Any living creature that starts its turn within 10 feet of the Ofalth Zombie and is not at full Hit Points takes 2d6 untyped damage as its wounds fester. Creatures that take a critical hit from the Ofalth Zombie also take this damage immediately. Note: This ability lists a DC 24 in the source, but the glossary ability lacks a save to make.

Slowdefensive

The ofalth zombie is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Bury in Offaloffensive

The ofalth zombie makes a fling offal Strike and compares the attack roll result to the AC of any foes within the area of a 15-foot cone emanating from the ofalth zombie. This counts as two attacks for the ofalth zombie's multiple attack penalty. The ofalth zombie can't use Bury in Offal again until it moves at least 10 feet to a different space.

Wretched Weepsoffensive(disease)

Saving Throw DC 22 fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 2d8 bleed every hour and Enfeebled 1 (1 day) Stage 3 2d8 bleed every hour and Enfeebled 2 (1 day)