Pile of Orts

Level 1Hazard (Complex)
HazardUncommonLargeRemaster
AC
16
HP
28
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+6
Will
+0
Stealth
+7
Recall Knowledge DC 17 (religion)
Disable DC 16 arcana, DC 16 nature, DC 16 occultism, or DC 16 religion (2 actions) (trained) while within 15 feet to weaken the rift, dealing 2d4 spirit damage to it. This damage has the holy trait.

A rift to Hell crackles with unstable energy from the broken summoning circle as a squirming mass of fiends struggles to emerge A blood mist projection of a Hellknight angrily commands them.