Purple Dye Trap
Level 3HazardHazardMediumLegacy
AC
15
HP
44 (BT 22)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+4
Will
+0
Stealth DC
10
Immunities critical-hits, precision
Recall Knowledge DC 18 (arcana)
Abilities
Exploding Jar↺
Trigger A creature or object weighing at least 50 pounds is placed on one of the flagstones running north to south on the west side of the yard (marked "T" on the map)
Effect A glass jar containing purple dye and a thunderstone pop from the ground between the flagstones. The sudden movement causes the thunderstone to clink against the jar and explode. All creatures in a 10-foot area take 2 sonic damage and must succeed at a DC 17 fortitude save or be Deafened for 1 round. In addition, eac
Disable DC 17 thievery (trained) to remove the jar and thunderstone carefully or DC 20 athletics to reinforce the flagstone pressure sensor with an improvised wedge
A spring-loaded glass jar containing purple dye and a thunderstone pops from the ground and explodes when a pressure sensor is triggered.