Radiant Veranallia

Level 20
Creature· mummyUniqueMediumRemaster
AC 45
HP 475 (void healing)
Speed 40 ft.
Fort +36
Ref +34
Will +38
Perc +38
Size Medium
Unique
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 20
Weaknesses cold iron 20, fire 20
Languages diabolic, draconic, empyrean, necril
Senses darkvision, tremorsense 120 ft. (imprecise)
Speeds 40 ft., fly 40 ft.
Skills diplomacy +38, survival +38, deception +36, intimidation +36, medicine +36, athletics +34, nature +34
Recall Knowledge religion DC 50

Attacks

Melee Sickle +39/+35/+31(agile, finesse, magical, trip)
Damage: 1d6 spirit + 4d6 cold + 3d4+16 slashing
Melee Vine +39/+34/+29(reach 20 ft.)
Damage: 4d12+16 bludgeoning + 1d6 spirit
Effect: improved grab

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Alter Weather◆◆◆offensive

Frequency three times per day Effect The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-rank Control Weather ritual.

Rebirthoffensive

Frequency once per day Effect The veranallia spends a minute to encase a creature that has been dead for no more than a year in a cocoon. After 24 hours, the creature is restored to life, and the cocoon explodes in a shower of dust. If the veranallia chooses, Rebirth can change the creature's ancestry or heritage, typically into a skeleton.