Repeater Crossbow Trap

Level 5Hazard (Complex)
HazardMediumLegacy
AC 22
HP 50 (BT 25)
Speed 0 ft.
Fort +15
Ref +9
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +13
Disable DC 20 thievery (Expert) or DC 20 crafting (Trained) to disengage the reloading mechanism; the trap can also be disabled by the switch in area F2
Immunities critical hits, precision
Recall Knowledge arcana DC 20

Attacks

Ranged Heavy Crossbow +16/+12/+8 (range 120 ft.)(agile, reload 2 ft.)
Damage: 2d10+4 piercing

Abilities

Auto-Bolter

Trigger An object or creature weighing at least 25 pounds steps on the pressure plate at the south end of the hallway --- Effect A +1 striking heavy crossbow encased in a steel box drops from the ceiling and fires. The repeater crossbow trap Strikes a random creature in the hallway. The trap then rolls initiative.

Description

A pressure plate in the hallway floor releases a latch, causing a ceiling panel to drop down. A +1 striking heavy crossbow contained in a steel box sprays bolts at any creatures in the hallway.