Rigged Cubby
Level 6HazardHazardMediumLegacy
AC
25
HP
1
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
15
Immunities precision, critical-hits
Recall Knowledge DC 22 (arcana)
Abilities
Collapse↺
Trigger A creature touches the sickle in the cubby
Effect The heavy bricks above the cubby collapse, leaving the sickle unscathed but dealing (4d6+10) bludgeoning damage (DC 26 reflex save) to the triggering creature.
Disable DC 20 thievery to cut the string without setting off the trap
A hidden string connected to precariously stacked bricks causes the cubby to collapse in on itself when the string is pulled.