Rigged Cubby

Level 6Hazard
HazardMediumLegacy
AC
25
HP
1
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
15
Immunities precision, critical-hits
Recall Knowledge DC 22 (arcana)

Abilities

Collapse

Trigger A creature touches the sickle in the cubby


Effect The heavy bricks above the cubby collapse, leaving the sickle unscathed but dealing (4d6+10) bludgeoning damage (DC 26 reflex save) to the triggering creature.

Disable DC 20 thievery to cut the string without setting off the trap

A hidden string connected to precariously stacked bricks causes the cubby to collapse in on itself when the string is pulled.