Rusted Cage Trap

Level 1Hazard
HazardUncommonMediumLegacy
AC
16
HP
24 (BT 12)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+4
Will
+0
Stealth DC
7
Immunities critical-hits, precision
Recall Knowledge DC 17 (arcana)

Abilities

Slam Down

Trigger A creature walks under the cage and steps on the pressure plate


Effect The cage drops from the ceiling to trap the triggering creature, who must attempt a DC 17 reflex save.


Critical Success The creature avoids the trap, and returns to the space it just left rather than entering the trap's space.

Success As Critical Success, but the falling trap delivers a glancing blow and (1d6+3) bludgeoning damage to the creature as it stumbles back.

Failure The falling trap lands on

Disable DC 13 thievery to harmlessly trigger the trap by nudging the pressure plate, DC 20 thievery to stabilize the pressure plate so it doesn't trigger, or DC 20 athletics to Escape from the cage or Force Open the cage once it falls

A rusty cage embedded in the ceiling drops down with a clang to try to entrap a creature that steps onto the pressure plate in the middle of the room.