Rusty Floor Spikes

Level 2Hazard
HazardUncommonMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Uncommon
Stealth +8
Disable DC 18 thievery (trained) to disable the pressure plates.
Recall Knowledge arcana DC 18

Attacks

Melee Rusty Spike +11/+6/+1
Damage: 1d10+4 piercing
Effect: tetanus

Abilities

Spring Upoffensive

Trigger A creature steps on the pressure plate --- Effect The spikes spring up, Striking all creatures in the hallway. The floor becomes greater difficult terrain.

Tetanusoffensive

An infection introduced through open wounds, tetanus can produce stiffness, muscle spasms strong enough to break bones, and ultimately death. Saving Throw DC 14 fortitude Onset 10 days Stage 1 Clumsy 1 (1 week) Stage 2 Clumsy 2 and can't speak (1 day) Stage 3 Paralyzed with spasms (1 day) Stage 4 death

Description

Pressure plates on the floor near the north door cause rusty spikes to lance up out of the floor in area C3 .