Scholar's Bane
Level 4Hazard (Complex)HazardMediumRemaster
AC 20
HP 20 (BT 10)
Speed 0 ft.
Fort +12
Ref +8
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +14
Disable DC 22 thievery (trained) to carve out one eye sensor, DC 22 arcana or DC 22 occultism (trained) to blank out one's mind (disables trap for self only), or Dispel Magic (2nd rank; counteract DC 20) to counteract one eye sensor
Recall Knowledge arcana DC 19
Abilities
Reveal Failure↺
Trigger A creature with an Intelligence score of 10 or greater enters the room --- Effect The trap fills the triggering creature's mind with shameful memories. The creature must succeed at a DC 22 will save or take (2d8+2) mental. The trap then rolls initiative.
Description
Illusions overwhelm the minds of particularly intelligent creatures, forcing them to relive every intellectual failure and shame they've ever suffered.