Scythe Blades

Level 4Hazard
HazardMediumRemaster
AC 21
HP 44 (BT 22)
Speed 0 ft.
Fort +12
Ref +8
Will +0
Perc +0
Size Medium
Common
Stealth +13
Disable DC 21 thievery (trained) to disable each blade
Immunities critical hits, precision
Recall Knowledge arcana DC 19

Attacks

Melee Scythe +17/+12/+7(deadly d12)
Damage: 2d12+4 slashing

Abilities

Falling Scythes

Trigger The trip wire is pulled or severed. --- Effect Both blades swing down, each one Striking all creatures under the ceiling grooves.

Description

Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.