Sewer Pipe Trap

Level 10Hazard
HazardRareMediumRemaster
AC 27
HP 70 (BT 35)
Speed 0 ft.
Fort +22
Ref +16
Will +0
Perc +0
Size Medium
Rare
Stealth +22
Disable DC 32 thievery (expert) on the floor panels before the plate falls away
Immunities critical hits, precision
Recall Knowledge arcana DC 32

Abilities

Filth Falloffensive

Trigger Pressure is placed on the floor tiles --- Effect The metal plate above gives way, unleashing a torrent of sewage and flesh-eating worms on everyone within 10 feet of the pressure plate. Anyone hit by the filth must attempt a DC 32 fortitude save. --- Critical Success The creature is unaffected. Success The creature becomes Sickened 1 and takes 2d12 piercing damage. Failure The creature is Sickened 2 and takes 4d12 piercing damage. Critical Failure The creature is Sickened 4 and takes 4d12 piercing damage plus 2d12 persistent piercing damage.

Description

Pressure-sensitive panels in the floor connects to a metal plate holding a number of sewer pipes shut in the ceiling.