Sewer Pipe Trap
Level 10HazardHazardRareMediumRemaster
AC 27
HP 70 (BT 35)
Speed 0 ft.
Fort +22
Ref +16
Will +0
Perc +0
Size Medium
Rare
Stealth +22
Disable DC 32 thievery (expert) on the floor panels before the plate falls away
Immunities critical hits, precision
Recall Knowledge arcana DC 32
Abilities
Filth Fall↺offensive
Trigger Pressure is placed on the floor tiles --- Effect The metal plate above gives way, unleashing a torrent of sewage and flesh-eating worms on everyone within 10 feet of the pressure plate. Anyone hit by the filth must attempt a DC 32 fortitude save. --- Critical Success The creature is unaffected. Success The creature becomes Sickened 1 and takes 2d12 piercing damage. Failure The creature is Sickened 2 and takes 4d12 piercing damage. Critical Failure The creature is Sickened 4 and takes 4d12 piercing damage plus 2d12 persistent piercing damage.
Description
Pressure-sensitive panels in the floor connects to a metal plate holding a number of sewer pipes shut in the ceiling.