Shard's Fury
Level 2HazardHazardLargeRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Common
Stealth +5
Disable DC 18 intimidation to overpower the warshard's will, DC 18 religion to calm the belligerent miasma
Recall Knowledge arcana DC 16
Abilities
Inflame Battle↺offensive
Trigger A creature rolls initiative for combat within 100 feet of the crater --- Effect An infectious battle frenzy threatens to overtake all creatures within 100 feet of the crater, driving them to lash out at anything nearby. Affected creatures must attempt a DC 18 will save. --- Critical Success The creature is unaffected. Success The creature resists the battle frenzy, but takes 1d6 fire damage from the roiling fury coursing through its blood. Failure As success, and the creature is Slowed 1 as it fights off the frenzy. Critical Failure The creature is Confused for 1 round.
Description
Wisps of red energy and violent urges emanate from the crater.