Shooting Sphere
Level 3Hazard (Complex)HazardRareMediumLegacy
AC
19
HP
42 (BT 21)
Speed
0 ft.
Perception
+0
Fort
+12
Ref
+6
Will
+0
Stealth DC
20
Immunities critical-hits, precision
Recall Knowledge DC 23 (arcana)
Abilities
Orbital Spin↺
Trigger A creature moves within 10 feet of the sphere, stepping on the floor sensor
Effect The sphere rotates and the trap rolls initiative.
Disable DC 18 thievery (expert) to disable the sphere from rotating or Dispel Magic (2nd rank; counteract DC 20) to remove the enchantment.
A gilded armillary sphere spins in place, shooting jeweled stars and planets at intruders.