Thorns of the Rose Pit

Level 3Hazard
HazardUniqueLargeRemaster
AC
19
HP
46 (BT 23)
Speed
0 ft.
Perception
+0
Fort
+8
Ref
+5
Will
+0
Stealth DC
13
Immunities critical-hits, precision
Recall Knowledge DC 28 (arcana)

Attacks

Melee Petrified Wood Spikes +12, Damage 2d10+13 piercing

Abilities

Pitfall

Trigger A creature walks onto the trap door


Effect The triggering creature falls in and takes falling damage (typically 10 bludgeoning damage). That creature can use the Grab an Edge reaction to avoid falling.

When creatures fall into the pit, the petrified wood spikes along the floor grow to attempt to plunge into the triggering creature.

Disable DC 20 thievery (trained) to disable the trap door mechanism

Decorated smooth-hewn flagstone flooring gives way along hidden seams to a 20-foot square, 25-foot-deep pit festooned with spikes and blades of petrified wood in the darkness below.