Skeletal Mount

Level 2
Creature· evilLargeLegacy
AC 16
HP 33 (void healing)
Speed 40 ft.
Fort +6
Ref +9
Will +8
Perc +8
Size Large
Common
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +9, acrobatics +7
Recall Knowledge religion DC 16

Attacks

Melee Hoof +9/+4/-1
Damage: 1d8+5 bludgeoning

Abilities

Explosive Deathdefensive

When the skeleton is destroyed, its bones shatter and explode as the necromantic energy holding it together is released. Adjacent creatures take 2d6 slashing damage with a DC 13 reflex save.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Gallop◆◆offensive

The mount Strides twice, with its Speed increased by 10 feet.

Undead Steedoffensive

Undead and creatures allied with them can Command a skeletal mount without needing to attempt a skill check.