Skeleton Rival Corpsekiller
Level 16Attacks
Abilities
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
The corpsekiller circles around their target then attacks, throwing their foe off balance and puncturing its defenses. The corpsekiller Steps or Strides, then attempts a glaive Strike. On a hit or critical hit, the Strike ignores 10 of their target's resistances. Regardless of the result of the Strike, the target is Off-Guard for 1 round.
A corpsekiller's Strikes affect incorporeal creatures as though etched with a Ghost Touch property rune and deal an additional 2d8 slashing damage to undead creatures.
With a flourish, a celebrant shrouds themself in a puff of smoke, glitter, or colorful ribbons. If the celebrant is adjacent to an enemy, they attempt to Feint that adjacent enemy. The celebrant Steps or Strides; they're Concealed during this movement.