Skeleton Rival Corpsekiller

Level 16
Creature· chaoticUncommonMediumLegacy
AC 39
HP 330 (void healing)
Speed 25 ft.
Fort +30
Ref +28
Will +25
Perc +28
Size Medium
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Languages common, necril
Senses darkvision
Skills athletics +32, acrobatics +28, religion +28, stealth +28, deception +26, diplomacy +26, intimidation +26, society +26
Recall Knowledge religion or society DC 37

Attacks

Melee Glaive +32/+27/+22(deadly d8, forceful, magical, reach 10 ft.)
Damage: 3d8+15 slashing
Effect: corpsekiller

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Circling Assault◆◆offensive

The corpsekiller circles around their target then attacks, throwing their foe off balance and puncturing its defenses. The corpsekiller Steps or Strides, then attempts a glaive Strike. On a hit or critical hit, the Strike ignores 10 of their target's resistances. Regardless of the result of the Strike, the target is Off-Guard for 1 round.

Corpsekilleroffensive

A corpsekiller's Strikes affect incorporeal creatures as though etched with a Ghost Touch property rune and deal an additional 2d8 slashing damage to undead creatures.

Flamboyant Repositionoffensive(visual)

With a flourish, a celebrant shrouds themself in a puff of smoke, glitter, or colorful ribbons. If the celebrant is adjacent to an enemy, they attempt to Feint that adjacent enemy. The celebrant Steps or Strides; they're Concealed during this movement.