Skewering Hall
Level 19HazardHazardUncommonMediumLegacy
AC
43
HP
130 (BT 65)
Speed
0 ft.
Perception
+0
Fort
+35
Ref
+29
Will
+0
Stealth DC
37
Immunities critical-hits, precision
Recall Knowledge DC 41 (arcana)
Attacks
Melee Spear +40, Damage 8d10+40 piercing
Abilities
Skewer↺
Trigger Pressure is applied to the pressure plate
Effect A dozen spears extend into the hall, making one spear Strike against each creature in the hall, up to a total of 12 spear Strikes.
Disable DC 47 thievery (master) to disable the pressure plate
A dozen spears hidden within sockets in the walls thrust into the hall when the pressure plate is triggered.