Skewering Hall

Level 19Hazard
HazardUncommonMediumLegacy
AC
43
HP
130 (BT 65)
Speed
0 ft.
Perception
+0
Fort
+35
Ref
+29
Will
+0
Stealth DC
37
Immunities critical-hits, precision
Recall Knowledge DC 41 (arcana)

Attacks

Melee Spear +40, Damage 8d10+40 piercing

Abilities

Skewer

Trigger Pressure is applied to the pressure plate


Effect A dozen spears extend into the hall, making one spear Strike against each creature in the hall, up to a total of 12 spear Strikes.

Disable DC 47 thievery (master) to disable the pressure plate

A dozen spears hidden within sockets in the walls thrust into the hall when the pressure plate is triggered.