Slamming Gate
Level 1HazardHazardMediumLegacy
AC 16
HP 20 (BT 10)
Speed 0 ft.
Fort +10
Ref +2
Will +0
Perc +0
Size Medium
Common
Stealth +7
Disable DC 15 thievery (trained) to loosen the gate's springs before it slams closed
Immunities critical hits, precision
Recall Knowledge arcana DC 15
Abilities
Slam Shut↺
Trigger The door is opened more than halfway --- Effect The door slams shut and deals 3d8 bludgeoning damage to any creature in the way (DC 17 reflex). On a critical failure, the creature is also Restrained by the closed door until it Escapes
Description
The heavy gate slams shut when opened more than halfway