Sliding Floor

Level 3Hazard
HazardMediumLegacy
AC 22
HP 46 (BT 23)
Speed 0 ft.
Fort +14
Ref +6
Will +0
Perc +0
Size Medium
Common
Stealth +10
Disable DC 23 thievery to prop up the floor, or DC 20 crafting (trained) to reinforce subflooring
Recall Knowledge arcana DC 18

Abilities

Tilt

Trigger A creature moves on the unstable floor --- Effect The floor tilts into a steep incline. Any creature on the tilting floor must succeed at either a DC 23 reflex save or a Acrobatics check to Balance (the creature chooses) or else take (1d10+6) bludgeoning damage as it slams into the wall. Critical Success The creature takes no damage. It keeps its footing and can move freely across the floor this round. Success The creature takes no damage but is somewhat off-balance; the floor is difficult terrain for the creature this round. Failure The creature slides backward into the wall, taking full damage. Critical Failure The creature slides backward into the wall with great force, taking double damage.

Description

The floor wobbles with each step.