Spike Thrower

Level 2Hazard
HazardUncommonMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Uncommon
Stealth +8
Disable DC 18 thievery to jam the gears and prevent the trap from being activated
Recall Knowledge arcana DC 18

Attacks

Melee Spike +14/+9/+4
Damage: 4d6+3 piercing

Abilities

Throw Spikes◆◆

Trigger This trap must be manually activated by a creature adjacent to the southwest gear stack; Effect The spike thrower makes a ranged attack against each creature in the central part of area F2 .

Description

Slats in the ceiling open and pepper the chamber below with long, metal spikes fired from the spring-loaded tubes.