Stair Spikes

Level 4Hazard
HazardLargeRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Common
Stealth +12
Disable DC 22 thievery (trained) to unhook the pressure plate or DC 24 crafting (trained) to block the spikes
Recall Knowledge arcana DC 19

Abilities

Look Sharpoffensive

Trigger The door is opened while someone is standing on the stairs --- Effect Spikes fire upward, dealing (2d8+5) piercing damage to all creatures standing on the landing or stairs (DC 25 reflex save). On a failure, the creature takes a –5 status penalty to its Speed for 1 hour; on a critical failure it's also Clumsy 1.

Description

A set of Hidden spikes stabs into the feet of anyone on the landing or front stairs.