Stair Spikes
Level 4HazardHazardLargeRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Common
Stealth +12
Disable DC 22 thievery (trained) to unhook the pressure plate or DC 24 crafting (trained) to block the spikes
Recall Knowledge arcana DC 19
Abilities
Look Sharp↺offensive
Trigger The door is opened while someone is standing on the stairs --- Effect Spikes fire upward, dealing (2d8+5) piercing damage to all creatures standing on the landing or stairs (DC 25 reflex save). On a failure, the creature takes a –5 status penalty to its Speed for 1 hour; on a critical failure it's also Clumsy 1.
Description
A set of Hidden spikes stabs into the feet of anyone on the landing or front stairs.