Syu Tak-nwa (Level 16)

Level 16
Creature· humanUniqueMediumLegacy
AC 37
HP 250
Speed 25 ft.
Fort +26
Ref +29
Will +28
Perc +29
Size Medium
Unique
Languages goblin, taldane, tien, ysoki
Skills occultism +31, deception +29, society +29, acrobatics +28, arcana +27, thievery +26, medicine +25, nature +25
Recall Knowledge society DC 45

Attacks

Melee Hair +28/+24/+20(agile, disarm, finesse, grapple, magical, reach 10 ft., trip, unarmed)
Damage: 3d6+8 bludgeoning
Effect: grab
Melee Jian +27/+23/+19(agile, finesse, magical, versatile S)
Damage: 3d6+12 piercing

Abilities

Familiarinteraction

Tak-nwa's familiar is an elephant hawk moth named Yon-so. Yon-so has a fly Speed of 40 feet, darkvision, and scent as an imprecise sense to a range of 30 feet.

Choking Hairoffensive

As long as Tak-nwa has a creature Grabbed with her hair, the creature cannot breathe and must succeed at a DC 5 flat check any time they attempt an action that involves speaking (including linguistic effects and Casting a Spell with a verbal component). On a failure, the action is disrupted.

Empowered Hairoffensive

Tak-nwa has mastered using her prehensile hair in combat. She can use her living hair to perform precise tasks such as picking up objects and performing simple Interact actions, and she can automatically Grab with her hair, as the creature ability. She can also deliver hexes through her hair. Whenever Tak-nwa successfully casts a hex focus spell that requires 2 or more actions to cast and that doesn't require a spell attack roll, if her target is within reach, as part of the spellcasting activity she can make a hair Strike against the foe before applying any effects of the hex. If this Strike misses, the hex has no effect.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.