Taunting Monk's Skull

Level 6
Creature· evilUniqueTinyRemaster
AC 24
HP 100 (void healing)
Speed 0 ft.
Fort +12
Ref +16
Will +13
Perc +15
Size Tiny
Unique
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5
Languages common, necril
Senses darkvision
Speeds 0 ft., fly 40 ft.
Skills acrobatics +14, intimidation +14
Recall Knowledge religion DC 32

Attacks

Melee Jaws +16/+12/+8(agile, finesse, reach 0 ft., unarmed)
Damage: 2d8+5 piercing + 1d6 mental
Ranged Ectoplasmic Spit +0/-5/-10 (range 20 ft.)
Damage: 3d6 spirit

Abilities

Bite Backdefensive

Trigger The skull is attacked by a creature within their reach Effect The skull makes a jaws Strike against that creature.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Behold the Promises of Kugaptee!offensive(auditory, emotion, incapacitation, mental)

The skull chooses one creature within 60 feet and speaks to them about the oblivion they'll be granted if they cede their soul to Kugaptee. The target must attempt a DC 24 will save. Critical Success The target is unaffected and is temporarily immune for 1 minute. Success The target is unaffected. Failure The target is Off-Guard for 1 round. Critical Failure The target is Paralyzed by despair for 1 round, and is then off-guard for 1 additional round.

Description

Some beheaded are raised with their mental faculties mostly intact. These clever undead often provoke their victims into foolishly giving chase or harming themselves.


Beheaded are disembodied floating heads transformed into undead. They are natural candidates for a necromancer's "project minion," due to the inexpensive cost of creation and endlessly customizable nature. In any lair occupied for long by practicing necromancers, it isn't uncommon to find a handful of floating heads roaming about, each exhibiting completely different characteristics and even degrees of expertise in their creation.

Traits