The Gullet
Level 17HazardAbilities
Trigger The number of PCs in the eastern half of the hallway equals or exceeds the number in the western half --- Effect The eastern side of the hallway floor tilts at a 45-degree angle, its end descending. Any creature standing in this section of the hall must attempt a DC 43 reflex save to Grab an Edge. On a failure, the creature falls Prone, tumbles eastward down the length of the ramp, and falls 30 feet into a chamber beneath the hall (area B4b ), taking (3d12+15) bludgeoning damage (DC 43 reflex save). A PC within 10 feet of the hallway's eastern end when it tilts can instead attempt a DC 40 reflex save to scramble into area B5 . A PC who fails this check instead tumbles and rolls all the way down the steeply sloped ramp before plummeting into area B4b .
Description
Images of excessive feasts decorate the walls of the hallway.