Trapped Lathe
Level 10Hazard (Complex)HazardMediumLegacy
AC
30
HP
72 (BT 36)
Speed
0 ft.
Perception
+0
Fort
+22
Ref
+14
Will
+0
Stealth DC
19
Immunities critical-hits, precision
Recall Knowledge DC 27 (arcana)
Attacks
Melee Sharpened Fragment +26, Damage 2d8+12 slashing plus persistent bleed critical
Abilities
Unleash Fragments↺
Trigger The lathe is jostled or damaged, or its trigger is remotely pulled.
Effect The trap makes a sharpened fragment Strike against a random target in area A1 , then rolls for initiative.
Persistent Bleed Critical
The sharpened fragments deal 1d8 bleed on a critical hit.
Disable DC 31 thievery (expert) on the lathe releases the tension on its springs without unleashing its blades and gears.
The powered lathe's springs have been critically overwound so that when jostled or triggered, the lathe unwinds violently, hurling blades, gears, and sharp shards of metal around the room.