Valmar's Pit Trap

Level 4Hazard
HazardMediumRemaster
AC
10
HP
6 (BT 3)
Speed
0 ft.
Perception
+0
Fort
+2
Ref
+3
Will
+0
Stealth DC
15
Immunities critical-hits, precision
Recall Knowledge DC 19 (arcana)

Abilities

Collapse

Trigger A creature steps onto any space in the dotted area on the map, or at least 30 pounds of pressure is put on the area


Effect The ground gives way. The triggering creature falls 20 feet down the hole, taking 10 bludgeoning and landing Prone in area E10 . A creature can Grab an Edge to avoid falling.

Disable DC 22 survival (trained) to reinforce the dirt so it's safe to walk on, or DC 18 thievery (trained) to collapse the trap from a safe distance

The ground here is made of loosely packed soil that, when stepped upon, collapses.