Valmar's Pit Trap
Level 4HazardHazardMediumRemaster
AC
10
HP
6 (BT 3)
Speed
0 ft.
Perception
+0
Fort
+2
Ref
+3
Will
+0
Stealth DC
15
Immunities critical-hits, precision
Recall Knowledge DC 19 (arcana)
Abilities
Collapse↺
Trigger A creature steps onto any space in the dotted area on the map, or at least 30 pounds of pressure is put on the area
Effect The ground gives way. The triggering creature falls 20 feet down the hole, taking 10 bludgeoning and landing Prone in area E10 . A creature can Grab an Edge to avoid falling.
Disable DC 22 survival (trained) to reinforce the dirt so it's safe to walk on, or DC 18 thievery (trained) to collapse the trap from a safe distance
The ground here is made of loosely packed soil that, when stepped upon, collapses.