Veshumirix
Level 16Attacks
Abilities
A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
90 feet. DC 34 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.
Trigger Veshumirix is targeted with an attack. Effect Veshumirix raises his wing, gaining a +2 circumstance bonus to AC against the triggering attack. If Veshumirix is Flying, he descends 10 feet after the attack.
Veshumirix breathes a blast of magma that deals 9d6 fire damage and 4d12 bludgeoning damage in a 60-foot cone (DC 42 reflex save). He can't use Breath Weapon again for 1d4 rounds.
Veshumirix makes two claw Strikes and one horns Strike in any order.
Veshumirix recharges his Breath Weapon whenever he scores a critical hit with a Strike.
A magma dragon's swim Speed functions only when the dragon is swimming through magma or molten lava.
If the next action Veshumirix uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes 4d6 persistent fire damage, and as long as it has this persistent fire damage, it also takes a –10-foot status penalty to its Speeds. Effect: Volcanic Purge