Spawn of Dahak

Level 8
Creature· chaoticUniqueSmallLegacy
AC 27
HP 135
Speed 30 ft.
Fort +19
Ref +13
Will +16
Perc +16
Size Small
Unique
Immunities fire, paralyzed, sleep
Languages draconic, mwangi
Senses darkvision, scent 30 ft. (imprecise)
Speeds 30 ft., climb 30 ft.
Skills athletics +18, intimidation +17, stealth +15, religion +14, survival +14, arcana +12, crafting +10
Recall Knowledge arcana or society DC 34

Attacks

Melee Warhammer +19/+14/+9(magical, shove)
Damage: 3d8+9 bludgeoning

Abilities

Tail Swipedefensive

Trigger A creature within reach of the spawn's tail uses a move action or leaves a square during a move action it's using. Effect The spawn of Dahak makes a tail Strike at the creature with a -2 penalty. If it hits, they disrupt the creature's action.

Breath Weapon◆◆offensive(divine, fire)

The spawn breathes flames that deals 9d6 fire damage to all creatures in a 30-foot cone (DC 26 reflex save). They can't use Breath Weapon again for 1d4 rounds

Draconic Frenzy◆◆offensive

The spawn makes two claw Strikes and one bite Strike in any order.

Shrieking Frenzyoffensive(primal)

Trigger The spawn's turn begins. Frequency once per hour Effect The spawn is Quickened until the end of their turn, and can use the extra action to Stride or Strike. While in the frenzy, the spawn can't speak and automatically critically fails Stealth checks, due to their loud wailing.

Thrown Weapon Masteryoffensive

When the spawn throws a weapon, the weapon gains the deadly d6 weapon trait. When they throw an improvised weapon, they don't take the -2 penalty for using an improvised weapon, nor do they take the penalty for using that weapon to make a lethal attack instead of a nonlethal attack.