Viper Urn

Level 1Hazard
HazardUncommonMediumLegacy
AC 15
HP 4 (BT 2)
Speed 0 ft.
Fort +8
Ref +5
Will +0
Perc +0
Size Medium
Uncommon
Stealth +5
Disable DC 15 thievery (trained) to stabilize the urn, or DC 15 athletics to carefully lower the heavy urn
Immunities critical hits
Recall Knowledge arcana DC 17

Attacks

Melee Shattering Urn +12/+7/+2(deadly d10)
Damage: 2d6+5 slashing

Abilities

Topple

When someone pulls the trip wire, the urn smashes against a creature in the doorway, making a shattering urn Strike against that creature, then releases a Viper into the square that contained the trap. The viper attacks any non-plant creature it detects.

Description

A ceramic urn containing a coiled viper tips and shatters when a tripwire is pulled.