Viper Urn
Level 1HazardHazardUncommonMediumLegacy
AC
15
HP
4 (BT 2)
Speed
0 ft.
Perception
+0
Fort
+8
Ref
+5
Will
+0
Stealth DC
5
Immunities critical-hits
Recall Knowledge DC 17 (arcana)
Attacks
Melee Shattering Urn +12 (deadly-d10), Damage 2d6+5 slashing
Abilities
Topple↺
When someone pulls the trip wire, the urn smashes against a creature in the doorway, making a shattering urn Strike against that creature, then releases a Viper into the square that contained the trap. The viper attacks any non-plant creature it detects.
Disable DC 15 thievery (trained) to stabilize the urn, or DC 15 athletics to carefully lower the heavy urn
A ceramic urn containing a coiled viper tips and shatters when a tripwire is pulled.