Web Lurker Noose

Level 2Hazard
HazardMediumLegacy
AC
18
HP
16 (BT 8)
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+5
Will
+0
Stealth DC
12
Immunities critical-hits, precision
Recall Knowledge DC 16 (arcana)

Attacks

Melee Noose +13 (deadly-d10), Damage 3d6 bludgeoning plus grab

Abilities

Web Noose

If a creature steps into the square with the web trip wire, the web lurker noose makes a noose Strike against the creature.

Disable DC 18 survival (trained) or DC 18 thievery (expert) to rearrange the webbing

Discreet webbing at throat level snags a creature that walks into it.