Yeast Ooze

Level 2
Creature· mindlessRareLargeLegacy
AC 12
HP 60
Speed 20 ft.
Fort +10
Ref +3
Will +6
Perc +6
Size Large
Rare
Immunities acid, critical hits, precision, unconscious, visual
Resistances slashing 5, piercing 5
Weaknesses bludgeoning 5, cold 5
Senses motion-sense 60 ft.
Speeds 20 ft., swim 20 ft.
Skills athletics +7
Recall Knowledge occultism DC 21

Attacks

Melee Pseudopod +9/+4/-1(unarmed)
Damage: 1d8+3 bludgeoning
Effect: monstrous yeast

Abilities

Motion Sense 60 feetinteraction

A yeast ooze can sense nearby creatures through vibration and air or water movement.

Monstrous Yeastoffensive(contact, disease)

Whenever a creature infected with monstrous yeast takes cold damage, they can make a new saving throw with a +2 circumstance bonus. Failure doesn't advance the disease Saving Throw DC 16 fortitude Onset 1 round Stage 1 Off-Guard (1 hour) Stage 2 Enfeebled 1 and off-guard (1 hour) Stage 3 Enfeebled 2 and off-guard (1 day)

Description

Urban pollution breeds all kinds of new and interesting ooze creatures.

Wild yeast and alchemy combine to form this monstrous frothing ooze.